Unity
Expert knowledge in Unity development. C# scripting, C++ plugins, shader programming, animations, vfx/particles, procedural mesh generation, sound, lighting, editor scripts, compute shaders, URP/HDRP, DOTS, multiplayer, AR, VR, web, and mobile apps (iOS/Android)
AR
Expertise in developing AR solutions for iOS and Android apps. Worked with both image- and surface-detection and knows the benefit and pitfals of both these techniques. Worked with both ARKit (iOS) and ARCore (Android).
VR
Worked on several VR projects from minor product showcases to large VR eperiences. Deployed to several different VR headsets like HTC Vive, Samsung Odyssey, Oculus Go, Oculus Rift and Oculus Quest.
C# .NET
Expert knowledge in C# .Net framework with experience in developing WebApis, CRM systems, System integrations, Utility programs, WPF applications, etc.
Software Architecture
Comming op with the architecture of software systems are one of my key interests and I believe in every program, small or large, should have a well structured architecture that makes it possible to remove, add or change modules without problems.
Other skills
Other development skills includes: C++, OpenGL, GLSL, Web development (Html, CSS,
JS), Python, SQL.
Other skills: 3D Modelling (Blender), Rigging, Animations, UV unwrapping,
Substance Painter, Photoshop, PlayCanvas.